The Gum Grenade has the ability to stick on anything it touches. It emits a faint, flashing orange light before detonating. The Gum Grenade is also heavier than other grenades so it cannot be thrown very far, and has a fuse time of about 3.5 seconds after hitting the target. This grenade does more damage than the regular hand grenade, and its a guaranteed kill if it is stuck on a player, while dealing heavy damage to VS and Akrid.
No change in LP2.
- Color - Orange
Gum Grenade II
The Gum Grenade II performs the same actions as the standard Gum Grenade, but can be thrown further and has the biggest blast radius. It is thrown using the long side-swing animation, meaning it can be thrown less rapidly than the normal Gum Grenade. The Grenade has a fuse time of about 2.5 seconds after hitting the target.
- Color - Green
Gum Grenade III
The Gum Grenade III performs the same actions as the standard Gum Grenade but cannot be detonated by shooting it and has a weaker explosion. The Grenade has a fuse time of about 2.5 seconds after hitting the target.
- Color - Blue
- Unlike other grenades, this grenade is thrown differently. it is a quick underarm throw. The standard Plasma grenade shares this animation.
|Lost Planet: Extreme Condition Weapons|
|Infantry WeaponsMachine Gun - Shotgun - Rocket Launcher - Rifle - Energy Gun - Plasma Gun GrenadesHand Grenade - Gum Grenade - Plasma Grenade - Disk Grenade - Dummy Grenade VS WeaponsGatling Gun - VS Rocket Launcher - VS Shotgun - VS Grenade Launcher - Laser Rifle - EM Laser - Homing Laser - Cannon - Missile Launcher - Laser Vulcan|