The 5 groups only regroups the factions in the Faction Match.
Groups of Mercenaries (playable Episode 1) and Waysiders (Playable Episode 3) who travel in small, exclusive groups.Episode 1. Episode 3.
The Fight Junkies are aggressive Snow Pirates who are more reliant on random violence than other factions. Includes the Jungle Pirates, the Sandraiders, and the Vagabundos (playable in Episode 5).
Snow Pirate ElitesEditThe Crimson Unity returns, with some improved gear, the same menacing gas mask, and some new allies. This faction is composed of the Crimson Unity Pirates, the Hunters, the Sea Dogs, the Mountain Pirates, the Carpetbaggers, and the Bug Ranchers.
Bug Ranchers are a group of pirates who have been able to capture and ride Akrid, even being able to go as far as to craft weaponry onto them. Not a playable faction in campaign mode unless the player beats Lost Planet 2 for the first time, but can be used for multiplayer character models as part of the Snow Pirate Elites faction. They seem to be affiliated with NEVEC, as they are found guarding NEVEC's underwater base in the campaign.
Same as the Bug Ranchers, but instead of capturing and riding Akrid, Hunters will kill them for sport and craft armor out of the Akrid hide.Mountain route 1. They seem to guard the shoreline and the factory in Central City. Some of them have the same symbol that appears on the Carpetbaggers' outfits and play the same voice clips, suggesting that they may be related in some way.
A group of Snow Pirates that are outfitted in diving suits. Like the Bug Ranchers, they are seen guarding the underwater research lab alongside NEVEC.
Includes New NEVEC and Ex-NEVEC groups.
Ex-NEVECEditA group of rogue NEVEC agents who now work against their former employers. They believe that the New NEVEC is trying to awaken the Over-G Akrid, in order to harvest Thermal Energy, leaving the planet to freeze and die. While supporting NEVEC's original goal of bringing order to the planet, they want to stop NEVEC from freezing it over again. To stop NEVEC and kill the Over-G, they plan to take control of NEOS and use its heavy energy cannon to fire on the Over-G, killing it. They are playable in episode 4 escaping from Central City and raiding NEVEC's underwater base, and 6 when they hijack NEOS and use it to destroy the Over-G with GPS units on the ground.
New NEVECEditNEVEC, more formally known as NeoVenus Construction, is a military group, currently aiming to, according to Ex-NEVEC, allow the Over-G Akrid to reach it's final form and then exterminate it taking all the thermal energy and leaving the planet's inhabitants to die. Due to the fall of the original NEVEC they have lost control of major parts of the planet, but the NEVEC employees that remained loyal to Commander Isenberg's goals still had enough power to retain control over several major facilities. The awakening of this supermassive Over-G Akrid would cause a huge explosion of Thermal Energy that would re-freeze the planet. They have constructed a massive satellite cannon called "NEOS".They are first seen in episode 2 as the playable faction while raiding the Carpetbaggers' Central City for the Railway Gun.
A faction consisting of female members of various groups. They only appear in multiplayer, and in the final boss fight as AI bots. They generally wear anything ranging from large, heavy armor, to tight pants and shirts, or even chain clad bikinis. Most of their outfits tend to be highly revealing, probably as a form of fanservice.