—VS AI (LP)
—VS AI (LP2)
The Vital Suit or VS, is a machine built to combat the Akrid of E.D.N. III. Although many varieties of VS exist, most are bipedal and usually about two to three times the height of a person.
All Vital Suits are powered by Thermal Energy and leave behind a puddle of it when they are destroyed. Piloting a VS uses T-Eng at a constant rate, but using VS features like jumping or hovering reduces it more quickly. If the pilot has less than 100 T-Eng units, the VS will shut down.
A Vital Suit's operating condition is separate from the pilot's own health. If a VS is severely damaged, the pilot will have a very brief time to eject before the VS explodes. If the pilot fails to eject or escape the radius of the explosion they will most likely be killed.
In Lost Planet 2, almost all VSs have special functions, and are therefore more complex to pilot as well as exploiting their abilities. VS manuals are available once the player has ridden them once and can be read during gameplay or in the Option section of the Main Menu.
A VS can mount a number of different weapons to its chassis. Most VS's mount a maximum of two; one on each shoulder.
Many VS weapons can be found on the ground and a VS can swap one of its current weapons with any it finds. VS weapons (with the exception of a few that are permanently installed) can also be removed and used by hand, although this hinders the user as VS weapons are heavy and the user must halt to a stop to use them whereas a VS can fire and reload while moving. The user is also incapable of Jump-Shooting VS Weaponry.
The following weapons can be found and mounted on Vital Suits in the game.
- Gatling Gun
- VS Shotgun
- VS Rocket Launcher
- Missile Launcher (Comes pre-installed and cannot be removed)
- VS Grenade Launcher
- Laser Rifle
- E.M. Laser
- Homing Laser
- Cannon (Comes pre-installed and cannot be removed)
- Laser Vulcan (Comes pre-installed and cannot be removed)
- VS Rocket Pod
- Pile Bunker
- Laser Lance
- VS Rifle
- VS Flamethrower (Comes pre-installed and cannot be removed)
- Auxiliary Weapon or Autocannon (Permanently on the GTT-01 and GTF-11 as a secondary weapon)
- Autocannon weapon and shotgun auxiliary weapon (mounted on the GAF-15D, the pilots weapons) However the autocannon is called a Vulcan in the VS manual. This is most probably a mistake.
- VS Saw (Permanently installed on the PTX-140/PTX-140R and PTX-40A)
- Turret Gun
- Drill (Permanently installed on the GAB-25M)
- Light Machine Gun (Permanently installed on the PTX-140R as a secondary weapon)
- Chaingun (or Vulcan) (Permanently installed on the GAN-36 and usable by the pilot)
- EMF Blades (Permanently installed on the L-P-9999)
- Integral Blades (Permanently installed on the GAN-3AM in VS form)
- Homing Torpedoes or more correctly (according to the VS manual) Guided Missile(s) (Permanently installed on the GAN-3AM in Slider form)
- Dual Shoulder Multi-Warhead Missile (Takes up both weapon mounts, comes pre-installed and cannot be removed)
- Gravity Gun (Takes up both weapon mounts, comes pre-installed and cannot be removed)
- Big Destruction Missile (Takes up both weapon mounts, comes pre-installed and cannot be removed)
- Automatic Gun Battery Weapon
However, there have been cases of Vital Suits being mounted with more than 2 weapons (including Auxiliary Weapons, melee abilities, etc.). These include but are not limited to:
- GTT-01 "Nida"
- GTF-11 "Drio"
- Basil's Custom GTF-11i "Firecracker" (Custom GTF-11)
- Commander Isenberg's DBS-000XM "Billion Sword"
- Wayne's L-P-9999 "Yuri"
- GAB-25DM "D-Cakti" (Mission 08 Boss)
- Bandero's PTX-40A-2 "Heavy Ivan"
- PTX-140/PTX-140R "Hardballer"
- Gale's PTX-40A "Ivan"
- GAN-3AM "Triseed"
- GAN-36 "Osprey"
- GAF-15D "Drion"
- GAN-34W "Brocakti"
- Tencale 8 (Akrid-VS hybrid)
VS Models Edit
There are several different models of Vital Suits that can be used.Akrid. GAN-34 is the NEVEC version; although it lacks most of the GTF-11's special abilities and has lighter armor, it can become invisible and is able to fuse with a GAB-25M to form the devastating GAN-34W.
GAN-37 is the NEVEC version; although it lacks the radar function and has lighter armor, the GAN-37 makes up for it with a cloaking device that can make it invisible and the ability to transform into an aircraft form for greater maneuverability.
As one of the most advanced vital suits employed on EDN III, the PTX-140 is a powerful, highly agile machine. It was designed to destroy other vital suits and is equipped with a VS saw in order to do so. It has a sister VS, the PTX-40A. The difference between the PTX-40A and PTX-140 is that the PTX-40A is coloured in a White-Scheme, It's booster is longer and better and that it's Thermal Energy drainage is lower. There is also only one PTX-40A available due to the fact that it's Gale's VS and subsequently, passed to his son, Wayne.In Lost Planet 2, the improved version of the Hardballer (now called the PTX-140R) has heavier armor, ski-like feet, improved thrusters, and a chaingun held in its right hand.
It works like any other VS, but it cannot move, limiting it to a defensive role.A new, but similar model for Lost Planet 2 is the GTN-A01N, which is more lightly armored, and is much more common than the Turntable.
GTN-A03M/C ZebetEditAutomated turret systems first sent by N.E.V.E.C to secure unguarded areas of their territory, but later adopted by some factions of Snow Pirates. The GTN-A03C sensor scans an area for threats and relays them to a networked set of GTN-A03M turrets. Although the turrets are surprisingly durable, destroying the sensor will force all turrets networked to it to self-destruct. Carpetbaggers. The Cyclops uses a laser rifle mounted underneath its core to attack. Normally, its core is covered by a pair of indestructible shutters, rendering it invulnerable from the front; however, it must open the shutters to fire, exposing its core to attack. Apart from the shutters, it is poorly armored and can be destroyed with any weapon. There are some variations of the Cyclops that are armed with rockets instead of lasers as well as one that lacks the protective shutters. Neegal, Dongo, and even a multi-seat Tencale Akrid VS have been seen used. GTF-13M. It has three forms- the basic VS, the "Warbird" (a light fighter craft), and the "Slider" (a submarine-like vehicle). By default, it functions like most other Vital Suits, but it can also use the blades built into its arms to perform powerful melee combos. As the Warbird, it can fly and use its weapons normally. As the Slider, it loses access to VS weapons, but gains superior mobility and an infinite supply of homing torpedoes. In addition to its transforming ability, the Triseed possesses stealth technology that renders it invisible to radar.
Vagabundos, and designed for sheer speed over armor and offensive ability. It has no weapons, but can hover and fly at high speed. The pilot of a Fastrey can use his/her own weapons and grenades while piloting and can shift into High Speed Mode for maximum mobility. However, it is so lightly armored that a few magazines' worth of Machine Gun fire will destroy it.
GAN-34WA / GAB-25MWB BrocaktiEditThis gigantic VS is formed when a GAN-34 Granseed merges with a GAB-25M Cakti. It has armor unmatched by any other VS and possesses a wide variety of weapons, such as an EM pulse laser, twin missile launchers formed from the Cakti's drills, and a devastating laser fired from the Brocakti's "base". It can also ram into foes directly to do a large amount of damage. The Brocakti is immune to most attacks- only its treads and backside register damage from anything weaker than a VS weapon. Also to merge GAN-34 and the GAB -25M Cakti you need somebody in each VS.
Most Vital Suits have a modular weapon system (as stated in the section "VS Weapons"), but some models, like the GAB-25M, have fixed weapons that cannot be removed or swapped, and others have less weapon mounts than other types. However, certain VS models have "special abilities" and sometimes even special attacks. These range from boosters to saws (As seen on the PTX-140 and PTX-40A) to jump jets, drills, smoke screens, and even the ability to transform.
Utilizing these special abilities correctly will turn the tides of a battle should the need arise.
VS weaknesses Edit
Players can destroy a VS with almost any weapon, given time and strategy. All Vital Suits, with the exception of GAN-A04SD, GTN-A03M/C, GAB-25M and GTN-A01, have a weak point on the knee joint. (The GAB-25M has a small knob on the bottom of its body that acts as a similar weak spot.) When facing a VS, it is smart to have a rifle with you when facing it, in case you don't have a VS. If you have either, a Plasma Gun or Rocket Launcher will be enough. With a Rifle, it is possible to shoot the pilot out of the VS, but only if the cockpit is exposed (this is only possible in the original Lost Planet). The T-ENG tank on the back of the VS will receive heavy damage when shot, so it is a good idea to get behind a VS before attacking it.
|Playable (LP 1)GTT-01 - GTF-11 - GTB-22 - GTF-13M - GTF-13F - GTN-A01 - PTX-140 - PTX-40A - L-P-9999 - GAB-25M - GAN-34 - GAN-37 Playable (LP 2)Power Armor - GAH-42BS - GAN-3AM - GAH-41BSL - GAN-36 - GAF-14 - GAF-15D - GAN-34W - PTX-140R - GTN-A01N - Dongo Gear - Battle Neegal - Tencale 8 - Railway Gun - Turret Gun - Overland Battleship Non-PlayableGAN-A04SD - GTN-A03M/C - DBS-000XM - VF|